Friday, August 12, 2016

click on thumbnail to see image


PLEASE EMAIL ME FOR A COPY OF MY PROFESSIONAL DEMO REEL



   

**dates listed do not reflect production date. I re-order posts manually**

 Black OPS III: (various screens found on the web)

https://www.youtube.com/watch?v=J0ENWglRWT8
https://www.youtube.com/watch?v=Fj6z3uB0UYg 
https://youtu.be/ElMNUN0A_Fo?t=36s


 
1.Diaz: upper armor and various loadout gear. Hi poly,Game Geo and textures
2. GI Unit ZDF Robot Head: Hi poly, Game Geo and textues, ZDF faction theme body texture 
3.MP Specialist Spectre Chrome and Yellow Jacket. Hi poly, Game Geo and textures.
4.MP Specialist Spectre Surgeon theme, textures

Friday, March 6, 2015

CALL OF DUTY Advanced Warfare




Joining Sledgehammer so late in development meant a lot of kit-bashing,optimization and/or re-skin work. Here are some of the asset I did however have a hand in (clan war re-skin, bloodshed helmet HI-rez source model)
Hopefully I can find more released images to upload :)

Saturday, October 4, 2014

Danny Trejo Caricature *Real-time model







The direction i was given was to make an exaggerated Danny trejo with realistic detail and texture work.
so much fun!! **stand-in hair**
Sculpting in Mudbox
Modeling in Maya
Retopo in 3dcoat
Texturing in photoshop
Captured in Marmoset

Thursday, October 2, 2014

(W.I.P.) Rorschach










Based on Dave Gibbons Original design Specs.          
Maya
Mudbox