Captured with Marmoset toolbag
What
an amazing experience it's been working at Visual Concepts. My first
Job here at the studio was as part of the Character Pipeline for NBA
2k10 and 2k11. My primary job was to nail down Player likeness. My responsibilities include; Sculpting, Texturing and Baking of Player and Coach heads for in-game models.
*on NBA we don't have scan data available, only photos to work from*
*Eye's are shared assests,*
maya
zbrush
photoshop
xnormal
*on NBA we don't have scan data available, only photos to work from*
*Eye's are shared assests,*
maya
zbrush
photoshop
xnormal
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